About Layered Menu Button Properties

The Layered Button Inspector has four tabs: Button, Layers, Colors, and Transition.

Settings at the Top of the Layered Button Inspector

The top of the Layered Button Inspector has three settings.

Figure. Top section of the Layered Button Inspector.
  • Name: By default, buttons manually added to a menu are named “Button _,” where “_” is the button number on that menu. To reduce confusion when viewing a list of the menu’s buttons, it is helpful to rename the buttons based on their functions.

    Next to the button’s name is its number. This number is based on the order in which the buttons are added to the menu. See About Button Numbers for information on changing this number and why it can be important.

Button Tab in the Layered Button Inspector

The Button tab in the Layered Button Inspector contains settings that allow you to customize the selected button.

Figure. Button tab of the Layered Button Inspector.
  • Auto Action: If you enable Auto Action for a button, it activates automatically as soon as it is navigated to, without the viewer needing to press Enter. This is useful in menus, such as scene selection menus, in which you use Next and Previous buttons; you can assume that if viewers navigate to the Next or Previous button, they want to activate it.

    Note: With overlay-based buttons, if you select this option, only the activated color mapping appears when the button is navigated to, skipping the selected color mapping.

  • Invisible: Applies to overlay-based buttons. Allows you to have a button that does not display highlights in the normal, selected, or activated state. This is useful when you want to have a menu with text and no visible buttons. The text could tell the viewer to press the Enter button to go to the next menu or start playback (or whatever the button is set to jump to).
  • Highlight: Applies to overlay-based buttons. Allows you to choose the color mapping set to assign to this button.
  • Coordinates & Size: This area lets you set the location of each edge of the button’s active area, plus the area’s height and width. The upper-left corner of the menu is at pixel 0, line 0. You can enter values for each edge, allowing you to precisely position and size the button’s active area. (You can also drag the active area and each of its edges with the pointer.)

Layers Tab in the Layered Button Inspector

The Layers tab in the Layered Button Inspector lists the layers in the PSD file assigned as the menu’s background. There are three columns of checkboxes—normal (on the left), selected (in the center), and activated (on the right)—next to each layer. For the current button, you select at least one layer to appear when the button is selected, and a second layer to appear when the button is activated. You do not need to select a layer for the button’s normal state if it is part of the menu’s background.

Figure. Layers tab of the Layered Button Inspector.

Colors Tab in the Layered Button Inspector

The Colors tab is identical to the one used in the Button and Menu Inspectors for standard menus. See Colors Tab in the Menu Inspector with Simple Selected and Colors Tab in the Menu Inspector with Advanced Selected for details on using this tab.

Figure. Colors tab of the Layered Button Inspector.

Transition Tab in the Layered Button Inspector

The Transition tab is used to configure a button transition for this button. See Transition Tab in the Menu and Button Inspectors for details on this tab.

Figure. Transition tab of the Layered Button Inspector.