About Creating Final Cut Server Assets

The first step in building a Final Cut Server asset catalog is to upload media to Final Cut Server. You can manually upload media files, Final Cut Pro projects, and other Final Cut Studio project files to Final Cut Server. Additionally, your Final Cut Server administrator can set up automated processes to automatically upload files. Even if your Final Cut Server administrator has created useful automated upload workflows, you will often manually upload files to Final Cut Server.

When a file is uploaded to Final Cut Server, an asset is created. The asset is used by Final Cut Server to track the media or project file that you uploaded. The asset contains the original file (called the primary representation file) and the metadata from the file. Depending on the type of file that has been uploaded, the asset may also contain several proxy files, including a Clip Proxy (for video files) and a Thumbnail and Poster frame proxy (for all media files). More information about proxy files is included later in this chapter.

Because media assets, Final Cut Pro project assets, and Final Cut Studio (Motion, Soundtrack Pro, and DVD Studio Pro) project assets are managed differently in Final Cut Server, how to work with each type of asset is explained throughout this manual.