Applying Filters to Particle Systems

Filters can only be applied to a particle system’s emitter. You cannot apply separate filters to individual cells. (Filters can be applied to the source of a particle cell, but not to a cell directly.) As a result, filters always affect the entire particle system, including every single cell, as if it were a single object.

Figure. Canvas window showing filter applied to a particle emitter.

For more information on applying filters to layers in your project, see Using Filters. For more information on keyframing particle system parameters, see Animating Objects in Particle Systems.