Using LiveFonts

The Motion Library includes LiveFonts that can be applied to text. LiveFonts are complete animated character sets.

To preview the LiveFonts
  1. In the Library, click the LiveFonts category.

    The available LiveFonts are listed in the stack.

  2. Click a LiveFont in the stack.

    The preview of the animated font plays in the Preview area.

    Figure. Library Preview area showing a LiveFont preview.

    The following image shows the original text prior to the application of the LiveFont.

    Figure. Canvas window showing plain text.
To apply a LiveFont to text
Do one of the following:
  • Drag the LiveFont from the Library to the text in the Canvas, Layers tab, or Timeline. Depending on the frame where you apply the font, the font may not appear, may appear partially drawn, or may appear complete.

    Figure. Canvas window showing LiveFont being dragged onto text object.
    Figure. Canvas window showing text with LiveFont applied.
  • Select the text, select the LiveFont in the Library, then click the Apply button in the Preview area.

  • Select the text, select LiveFonts from the Font Type pop-up menu in the Format pane of the Text Inspector, then choose the specific LiveFont from the Family pop-up menu.

    Figure. Font Type pop-up menu set to LiveFonts in the Format pane of the Text tab.

Modifying Applied LiveFonts

Use the following guidelines to modify the default LiveFont animation. The LiveFont parameters only appear in the Format pane of the Text Inspector once a LiveFont is applied to text.

Because LiveFonts are movies, they are applied with default timing settings. You can modify the timing settings, such as randomness, play direction, start time and so on, using the LiveFont Timing parameters.

Figure. LiveFont Timing controls in the Format pane of the Text tab.
  • Random: Drag the slider or use the value slider to apply the LiveFont movie to each character in the text in a different order. For example, the Freehand font movie draws the characters from the first character to the last. When you apply a Random value, the characters are drawn (the movie plays) in random order.
  • Random Seed: Click Generate or enter a value in the field to create a new random “seed” that changes the way the LiveFont movie is applied to each character. The random variation in the text selection is based on the random seed number displayed in the Generate field.

    Note: Generate has no effect unless a Random value is set.

  • Sequence: Controls the timing of the sequence. Using the Freehand font as an example, the default Sequence value for the Freehand font is 50%, which “draws” (the movie plays) the text characters on one at a time in sequence. When Sequence is set to 0, all characters are drawn at the same time.
  • Speed: Allows you to play the LiveFont movie more quickly or slowly based on a percentage of the default speed.
  • Loop: Sets the number of times the LiveFont movie plays through. The default setting is 1, meaning that the LiveFont plays one time. A value of 3 means that it plays through three times. For example, when the Loop parameter of the Freehand font is set to 3, each character is drawn one time, then disappears, is drawn a second time, then disappears, and is drawn a third time and remains.
  • To End: Loops the movie until the end of the text duration.

    Note: When To End is enabled, the Loop parameter is ignored.

  • Hold First: Drag the slider or use the value slider to set the delay, in seconds, of the start of the font’s “animation.” For example, when using the Freehand font and Hold First is set to 3, the text does not begin to “draw on” for 3 seconds.

    Note: The font “animation” varies depending on the LiveFont and can include the drawing on of the font, the moving of highlights around the font, and so on.

  • Hold Last: Drag the slider or use the value slider to set the amount of time, in seconds, that the font stays visible once the movie is completed. For example, when using the Freehand font and Hold Last is set to 0, the text disappears as soon as it is finished drawing.

Modifying the Color and Style Attributes of LiveFonts

Although the LiveFonts are preset, their colors can be modified. Additionally, Outline, Glow, and Drop Shadow parameters can be added to the LiveFonts.

To change the color of a LiveFont
  1. Select the text with the applied LiveFont, click the Text tab in the Inspector, then click the Style tab.

  2. Use the Color well or color picker to define a new color.

    To define a mix value between the default LiveFont color and the new color, click the disclosure triangle in the Face Color controls and adjust the Color Mix slider or value slider. A Color Mix value of 0% leaves the LiveFont at its original color; 100% completely changes the LiveFont to the new color.

    Figure. Inspector showing Color Mix slider used to adjust LiveFont color.

To apply the Outline, Glow, or Drop Shadow parameters to the LiveFont, select their respective checkboxes in the Style tab of the Text Inspector. For more information on modifying these attributes, see Editing Text Style.