Motion Tracking Behaviors

Motion uses behaviors to collect, store, and apply the motion data. Because the data is stored within the behavior (as keyframes), it can easily be applied to other objects within a project. A Motion Tracking behavior can also be used to share animation data that is created by behaviors or keyframes between objects. The Motion Tracking behaviors are applied in the same manner as all other behaviors.

When a tracking behavior performs its analysis, track points appear in the Canvas, and tracking keyframes are created within the behavior. These keyframes live within the behavior that is applied to an object—the keyframes are not applied to the object itself.

Note: Onscreen track points (and their corresponding tracking keyframes that appear in the Keyframe Editor) are not created when using the default motion analysis in the Stabilize behavior.

When applicable, you can convert tracking data that is recorded or referenced by the Match Move, Stabilize, or Unstabilize behavior to object keyframes. When converted, the tracking behavior is removed and the transform keyframes are “baked” into the object. For more information on converting behaviors, see Converting Tracks to Keyframes.

There are four Motion Tracking behaviors: