Expose Commands

Motion’s expose key commands provide a way of viewing multiple windows at once, exploding and rescaling them without having to move them around manually.

The expose commands allow you to visually access all the layers in a project directly in the Canvas, quickly selecting items without having to drill down into the Layers tab or Timeline. Expose commands also let you select inactive layers at the playhead’s current position or jump automatically to a selected layer’s In point.

There are two expose commands: The first displays all layers in a project, and the second displays only those layers active at the current position of the playhead in the Timeline.

Exposing All Layers

Using the Expose All Layers key command, you can get a visual sense of all the elements in your project and quickly select a particular element you wish to manipulate.

To expose all layers in your project
  1. Click anywhere in the Canvas.

  2. Press Shift-X.

    All the layers in the project temporarily scale down and spread out over the Canvas. Each layer in the project is represented by a white frame in the Canvas. Moving the pointer over a frame shows the layer’s name.

    Figure. Canvas window showing the effect of the Expose All Layers command.
  3. Select the layer you want to work on.

    The layers move and rescale back to their original positions, the element is selected in the Canvas, and the playhead moves to the first frame of the selected layer.

Exposing Active Layers

The Expose Active Layers command lets you view the layers that are active at the position of the playhead in the Timeline.

To expose objects that are active at the playhead position
  1. Click anywhere in the Canvas.

  2. Press X.

    All the layers active at the current position of the playhead temporarily scale down and spread out over the Canvas. Each active layer is represented by a white frame in the Canvas. Moving the pointer over a frame reveals the layer’s name.

  3. Select the object you want to work on.

    The elements move and rescale back to their original positions, the element is selected in the Canvas, and the playhead moves to the first frame of the selected object.