Using the Edit to Tape Window

The following section describes how to perform an assemble or insert edit using the Edit to Tape window.

Performing an Assemble Edit to Tape

Assemble editing begins recording the signal on tape at the predetermined timecode In point. For details, see About Assemble Editing to Tape.

If you are outputting to DVCPRO HD via FireWire, the timecode recorded to the tape can start from the existing tape timecode or you can choose to create new timecode on the tape based on the sequence timecode. If you choose this option, the timecode written to tape is the same as the sequence timecode.

Important: Make sure you’ve read and followed the instructions in Connecting DV Video Equipment.

To do an assemble edit
  1. Choose File > Edit to Tape.

    Figure. Edit to Tape window showing the Video tab.

    In most layouts, the Edit to Tape window appears on top of the Canvas.

  2. Choose Editing or Mastering mode from the pop-up menu in the top center of the window.

    For more information about the Editing and Mastering modes, see Video Tab.

    Figure. Edit to Tape window showing the Editing and Mastering menu items in a pop-up menu.
  3. Select a clip or sequence in the Browser.

  4. If you haven’t already done so, set In and Out points for your clip or sequence in the Viewer, if you don’t want to output the entire clip or sequence.

    Figure. Viewer window showing In and Out points.
  5. In the Edit to Tape window, cue the tape where you want to start your initial edit, then press I, click the Mark In button, or type a value and press Return.

    Note: You do not need to set an Out point for an assemble edit.

  6. If you are including leader elements using Mastering mode, click the Mastering Settings tab, then select the elements you want to include before and after your sequence or clip.

    For an explanation of the leader and trailer options, see Adding Standard Leader and Trailer Elements.

  7. To perform the assemble edit, do one of the following:

    • Drag your clip or sequence from the Viewer or Browser to the Assemble section of the Edit Overlay.

    • Open your clip or sequence in the Viewer, then click the Assemble Edit button.

    • Drag the clip or sequence to the Assemble Edit button.

      Figure. Edit to Tape window showing the Video tab with the Edit Overlay and the Assemble Edit button.

    Transitions and effects that require rendering, along with any added elements, are rendered automatically prior to output. A dialog shows you the rendering progress of your sequence or clip. You can also choose to output unrendered real-time effects at a lower quality, saving time by avoiding rendering. Options for choosing the quality of rendered effects during Print to Video and Edit to Tape operations can be set in the Render Control tab of the sequence settings and in the Real-Time (RT) pop-up menu in the Timeline. For more information on setting these options, see Render Control Tab.

    Figure. Writing Video progress dialog.

    Note: A feedback window appears when the edit is done.

    All audio that requires rendering is automatically rendered with a render quality of High, regardless of the render quality setting.

  8. To cancel an edit in progress, press Esc or click Cancel.

Performing an Insert Edit When Editing to Tape

An insert edit allows you to edit individual video or audio tracks to tape, setting frame-accurate In and Out points. Insert editing requires tapes that already have a prerecorded signal, such as blacked tapes. For details, see About Insert Editing to Tape.

Important: Make sure you’ve read and followed the instructions in Connecting DV Video Equipment.

Some tape formats and VTRs, such as consumer mini-DV devices, do not support insert editing. If your VTR or tape format is limited to assemble editing (such as a DV deck or camcorder), then the insert editing controls in the Edit to Tape window are dimmed.

To perform an insert edit
  1. Choose File > Edit to Tape.

    Figure. Edit to Tape window showing the Video tab.

    In most layouts, the Edit to Tape window appears on top of the Canvas.

  2. Choose Editing or Mastering mode from the pop-up menu in the top center of the window.

    Figure. Edit to Tape window showing the Editing and Mastering menu items in a pop-up menu.

    For more information about the Editing and Mastering modes, see Video Tab.

  3. Select a clip or sequence in the Browser.

  4. If you haven’t already done so, set In and Out points for your clip or sequence in the Viewer, if you don’t want to output the entire clip or sequence.

    Figure. Viewer window showing In and Out points.

    Use three-point editing to set your In and Out points. For more information on three-point editing, see Three-Point Editing.

  5. Set In and Out points on your tape where you want your clip or sequence recorded.

    • If you’re in Mastering mode: Use the transport controls in the Edit to Tape window to cue the tape where you want to start your initial edit. Then press I or click the Mark In button to set the In point. (You don’t set an Out point in this mode, because you may include trailer elements that extend the edit duration.)
      Figure. Edit to Tape window showing the Timecode field for the In point on the tape and the Mark In button.

      If you’re in Editing mode: Use the transport controls in the Edit to Tape window to cue the tape and set an In point, an Out point, or both, depending on the type of three-point edit you’re doing.

      • To set an In point: Cue the tape where you want to start your initial edit, or type a value. Then press I or click the Mark In button.
      • To set an Out point: Cue the tape where you want your clip or sequence to end, or type a value. Then press O or click the Mark Out button.
        Figure. Edit to Tape window showing the timecode field for the In point and Out point, and the Mark In button and the Mark Out button.
  6. Select the destination video and audio tracks to be edited to in the Edit to Tape window.

    When performing an insert edit, you can selectively record-enable the video, audio, and timecode tracks on tape. Destination tracks that are disabled in the Edit to Tape window are not overwritten on the destination tape.

    Figure. Edit to Tape window showing the Enable/Disable Timecode button, the Enable/Disable Video button, and the Audio Insert pop-up menu.
  7. If you are including leader elements using Mastering mode, click the Mastering Settings tab, then select the elements you want to include before and after your sequence or clip.

    For an explanation of the leader and trailer options, see Adding Standard Leader and Trailer Elements.

  8. To preview how your edit will appear on tape, drag your clip or sequence to the Preview section of the Edit Overlay in the Edit to Tape window, or click the Preview Edit button.

    Figure. Edit to Tape window showing the Video tab, the Preview Edit button, and a clip being dragged to the Preview section of the Edit Overlay.

    Previewing lets you see how your insert edit will appear on tape before you actually record it. This is especially useful for seeing how an edit in the middle of existing footage on tape will appear.

    To cancel the preview, press Esc.

  9. To edit your sequence or clip to tape, drag it from the Browser or Viewer to the Insert section of the Edit Overlay in the Edit to Tape window or click the Insert Edit button.

    Figure. Edit to Tape window showing the Video tab, the Insert Edit button, and  a clip being dragged to the Insert section of the Edit Overlay.

    Transitions and effects that require rendering, along with any leader and trailer elements, are rendered automatically prior to output. A dialog shows you the rendering progress of your sequence or clip. You can also choose to output unrendered real-time effects at a lower quality, saving time by avoiding rendering. Options for choosing the quality of rendered effects can be set in the Render Control tab of the Sequence Settings, and in the Real-Time (RT) pop-up menu in the Timeline. For more information on setting these options, see Render Control Tab.

  10. In the dialog that appears, click OK to start recording.

    Figure. Dialog displaying the "Ready for playback, start video recorder and click OK to begin" message.

    The videotape cues to the pre-roll point before the In point, plays until the In point is reached, and then begins recording. To cancel an edit in progress, press Esc or click Cancel.

Using Edit to Tape to Output Multichannel Audio

Final Cut Pro is capable of outputting up to 16 tracks of audio when performing an insert edit to tape. The number of audio tracks that can be recorded to when using the Edit to Tape command depends on the number of audio tracks your video or audio recording deck supports. You also need to have enough discrete outputs on your audio interface to connect to each audio input on your deck. Assemble editing records all audio tracks at once.

If you have a VTR or audio device that supports RS-422 remote control, you can turn on recording of individual audio channels during output with the Edit to Tape window (also known as insert editing).

Note: If you use a FireWire connection or the Print to Video command for output to tape, you can skip this section.

You can record-enable individual audio channels in the Edit to Tape window by choosing channels from the Audio Insert pop-up menu.

Figure. Audio Insert pop-up menu in the Edit to Tape window.

When you start the output process, Final Cut Pro sends a channel insert message that tells the deck which channels you chose from the Audio Insert pop-up menu. However, different decks expect audio channel information to be in different places within the message, potentially leading to unexpected enabling or disabling of channels. To ensure that Final Cut Pro sends audio channel insert information in the proper format, you need to choose an audio mapping setting in your device control preset before you edit to tape.

Important: The audio mapping setting does not determine which audio channels are inserted. Instead, it determines the format in which Final Cut Pro communicates which audio channels to insert.

The following chart shows some common video and audio recording decks and the appropriate audio mapping setting for each.

Recording device
Channels available for insertion on deck
Audio mapping
Sony UVW-1800
Sony BVW-70 (Betacam SP)
2 channels
2 channels
Sony DVW-500 (Digital Betacam)
Sony HDW-2000 (HDCAM)
Panasonic AJ-SD930 (DVCPRO 50)
4 channels
4 channels
Sony MSW-2000 (IMX)
Panasonic AJ-HD3700 (D5-HD)
8 or more channels
8 channels
Tascam DA-98
8 channels
8 channels (legacy)
Sony SRW-5505 (HDCAM SR)
12 channels
12 channels

If you are uncertain of which audio mapping setting to use for your deck, here are several guidelines:

  • 2 channels: Older decks that have only analog audio inputs (for example, Betacam SP and U-Matic 3/4”) typically allow two channels of audio insert editing.

    Note: Some Betacam SP decks have four audio channels, but channels 3 and 4 cannot be inserted independently from the video channel (thus these decks are still considered two-channel decks for the purpose of audio insert editing).

  • 4 channels: Many professional digital video decks today (Digital Betacam, DVCPRO 50, HDCAM) support at least four channels of audio insert editing.
  • 8 channels: Some newer digital video decks (D5-HD, IMX) support eight channels of audio insert editing.
  • 8 channels (legacy): Several older audio-only decks such as the Tascam DA-98 support eight-channel insert editing, but they communicate differently than newer digital video decks. If you are using a Tascam DA-98 or similar device, try this option.
  • 12 and 16 channels: Some high definition HDCAM SR decks support 12 channels of audio insert editing.
To set up Final Cut Pro to output more than two channels of audio
  1. Choose the third-party video or audio interface you want to use for audio output in the A/V Devices tab of the Audio/Video Settings window, then configure its options.

    For more information on selecting an audio interface in the A/V Devices tab, see Connecting Professional Video and Audio Equipment.

  2. Make sure that the audio outputs of your video or audio interface are physically connected to the audio inputs of your video or audio recording device with the proper cables.

  3. Configure the Audio Outputs tab (found in the Sequence Settings window) of the sequence you want to edit to tape with the number of audio channels you want to output.

    For more information on configuring the audio outputs of sequences, see Assigning Output Channels and External Audio Monitors.

  4. Assign each audio track in your sequence to the proper output channel.

  5. Choose a device control preset that contains an audio mapping with the same number of audio channels as the video or audio deck you are going to output to.